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- Regular price
- $18,695.00
Shipping & Handling
Most shipments are delivered Monday through Friday during regular business hours. The carrier will call prior to delivery only if a Delivery Appointment or a Notify Prior to Delivery Service is requested at the time of order placement.When your shipment arrives:
- Delivery Duration Time: Each delivery gets approximately 20 minutes to 30 minutes of free time based on the size of your shipment. If more time is required, detention fees will apply.
- Delivery Inspection: Prior to accepting the delivery, please inspect both the exterior and the interior contents for any damage / shortage. You must note all damages and/or shortages on the delivery receipt –
- Damages Observed - If you notice damage, and you are confident in exactly what is damaged, please note the delivery receipt with the details. If you notice damages but you are not fully clear on what may be damaged, please note the delivery receipt with a general “damaged”.
- Invalid Notation: Never note “subject to inspection” on the delivery receipt. You must always inspect before signing the delivery receipt.
- Shortage: If you are short any item, please note the shortage on the delivery receipt and note the condition of the packaging (intact or not intact).
- Refuse Shipment: If the shipment is damaged beyond repair, please refuse the shipment and note “refused” on the delivery receipt.
Best Practice: If the exterior packaging is even slightly damaged, it is best to note “damaged” on the delivery receipt - If the contents end up damaged, your shipment is covered.
If you have any questions or concerns before signing the delivery receipt, please don’t hesitate to call us at 1-205-324-7526. A Representative will talk you through the delivery process.
A ball climbs a tower 117 inches tall. One bonus zone. Its position shifts every play.
Overview
Tower Ball is a skill-based ticket redemption game from Sega in which players hit a red ball launcher to send a ball up a nearly ten-foot tower, aiming for tiered win zones to earn tickets. The bonus win zone shifts position dynamically between plays, requiring players to calibrate launch strength each round rather than repeat a fixed technique. Its compact footprint and edge-lit cabinet make it a self-contained floor attraction suited to high-traffic redemption environments.
Key Features
Dynamic Bonus Win Zone
The highest-value win zone does not stay in a fixed position — it shifts with every play. Players cannot rely on muscle memory from one game to the next; each launch requires a fresh judgment of the required force to hit the current bonus target. This mechanical variable is built into the game loop, not a setting the operator dials in.
Red Ball Launcher Mechanism
The player's single input is a physical strike on the red ball launcher, which propels the ball up the tower toward the win zones. The entire play sequence — aim, judge power, launch, watch the ball travel the full height of the tower — is visible to anyone standing nearby, producing a clear sightline spectacle from floor level to the top of the 117-inch cabinet.
Tiered Ticket Payout Structure
Every play pays tickets — the win zone the ball lands in determines the payout amount. Standard win zones award a base ticket count; the bonus win zone awards a larger payout. This tiered structure means players receive a reward on every play while maintaining a meaningful skill differential between a standard result and the bonus outcome.
Edge-Lit Cabinet with Vertical Tower Profile
The cabinet stands 297 cm (117 inches) assembled — nearly ten feet tall — with vibrant edge lighting running the height of the unit. The vertical tower profile is visible from across a venue floor, distinguishing the machine from standard-height redemption cabinets in the same room.
Compact Floor Footprint
The assembled base measures 84 cm wide by 140 cm deep (33 in W x 55 in D). The vertical build concentrates the cabinet's visual presence upward rather than outward, leaving the surrounding floor area open and fitting within standard single-unit arcade floor slots.
How It Plays
The player strikes the red ball launcher, sending the ball on a vertical path up the full height of the tower toward a set of win zones — the highest-value zone occupying a position that changed since the last play. From a distance, bystanders see the ball travel nearly ten feet upward inside the illuminated tower before landing in a win zone, with the ticket payout reading out at the base of the cabinet.
Specifications
| Feature | Detail |
|---|---|
| Manufacturer | Sega |
| Player Count | 1 Player |
| Assembled Dimensions | 33 in W x 55 in D x 117 in H |
| Assembled Weight | 511 lbs |
| Shipping Dimensions | 37 in W x 88 in D x 89 in H |
| Power Requirements (110V) | 110V / 3.2A / 345W |
| Power Requirements (220V) | 220V / 1.6A / 345W |
| Game Type | Skill-Based Ticket Redemption |
| Condition | New |
Why Operators Love It
Dual-Voltage Power Supply
Tower Ball ships with support for both 110V and 220V operation at identical wattage (345W). A single unit can be deployed across North American and international venues without a voltage converter or rewiring — the operator selects the appropriate supply at install.
Ticket on Every Play
The payout structure guarantees a ticket award on each play regardless of whether the player hits the bonus zone. This removes the zero-payout outcome that causes player disputes on some redemption machines, reducing service interruptions at the cabinet.
Single-Player, Single-Footprint Unit
The 33-inch width fits within standard single-unit arcade floor allocations. Operators can place Tower Ball against a wall or in a row without requiring the double-wide floor space that some tall-format machines demand. The narrow base is self-contained — no external signage towers or side panels required.
Straightforward Mechanics Reduce Service Calls
The core play mechanism is a physical ball launcher and a vertical ball path — no complex digital overlays, no multi-stage electronics in the ball-travel path. Sega describes the mechanics as reliable and operator-friendly, meaning fewer moving components to diagnose when a service visit is needed.
Frequently Asked Questions
How tall is the Tower Ball cabinet when assembled?
Tower Ball assembles to 297 cm (117 inches) — just under ten feet. The base footprint is 84 cm deep by 84 cm wide (55 in D x 33 in W), so ceiling clearance is the primary installation consideration rather than floor area.
What voltage does the Tower Ball run on?
Tower Ball supports both 110V (3.2A) and 220V (1.6A) operation, both at 345 watts. This makes the unit suitable for domestic venues on standard North American supply and for international venues without requiring a step-up or step-down converter.
Does Tower Ball pay tickets on every play?
Yes. The tiered win-zone structure awards tickets on every play — the amount depends on which zone the ball lands in. The bonus win zone pays a higher ticket count, and its position shifts dynamically between plays to maintain the skill challenge across repeat sessions.
What venue types is Tower Ball designed for?
Sega positions Tower Ball for arcades, family entertainment centers (FECs), and bowling venues. Its single-player format and compact base footprint make it suitable for mid-size and large redemption floors alike.
Ideal Placement
Tower Ball is built for family entertainment centers, traditional arcades, and bowling center game rooms where ceiling clearance of 10 feet or more is available. The 33-inch base width fits standard single-unit wall slots, and the vertical tower profile reads clearly in open floor layouts where sightlines extend across the room. Trampoline parks and mini-golf clubhouses with high ceilings and open redemption areas are also well-suited to the cabinet's vertical format.
Shipping & Setup
We offer flexible freight delivery options, including curbside and lift-gate services. Shipping costs and timing are calculated at checkout based on your location and requirements.
Warranty & Support
Your purchase includes a standard manufacturer warranty and access to technical support to ensure long-term performance and uptime.
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